Lead Full-Stack Engineer
Hey! I'm a Full-Stack Engineer with 8+ years of experience building and scaling production applications. I specialize in React, Node.js, .NET Core, and C# β and I'm the builder behind SliverAI, a scalable automation platform that slashed manual workloads by 40%.
Scalable API-Driven Task Automation Platform
Architected and built a production-grade automation platform that eliminated 40% of manual operational workflows across a cross-functional team of 8. SliverAI integrates with multiple REST APIs to intelligently orchestrate tasks, reducing per-operation overhead and reclaiming engineering time at scale.
// SliverAI β Automated workflow pipeline
const SliverAI = require('./core');
const pipeline = new SliverAI.Pipeline({
name: 'content-workflow',
triggerOn: 'webhook',
concurrency: 8,
});
pipeline.addStep('fetch', async (ctx) => {
return await ctx.api.get(ctx.source);
});
pipeline.addStep('process', async (ctx) => {
// Auto-transforms and routes output
return ctx.transform(ctx.data);
});
await pipeline.run();
// Result: 40% fewer manual ops β
What I do and how I got here
Anthony Benitez
Lead Full-Stack EngineerProfessional headshot coming soon! Building great software first, photos second.
I help startups and tech companies build scalable, high-performance applications β and I'm the engineer behind SliverAI, an automation platform that cuts operational overhead by 40%.
My superpower? Taking complex technical problems and turning them into clean, performant solutions that scale. I've spent 8+ years building production systems β from SliverAI's automation pipeline to real-time platforms handling 50,000+ monthly active users β with CI/CD automation that cut deployment times by 40%.
I build systems that stay fast under load. 99.8% uptime, sub-100ms response times, and architectures that grow with your users.
Clean, documented code that your team can actually work with. No spaghetti code or "clever" tricks that break everything.
I've delivered 200+ projects with measurable impact: 30% boost in user engagement, 40% faster deployment cycles, and 99.8% uptime across production systems.
My background: Founded and scaled a technical consulting practice (Anthonab) delivering 200+ custom high-performance systems before transitioning into senior engineering roles. Those years running a full business β scoping, architecting, and delivering real client work β gave me the systems-thinking foundation that underpins how I build software today.
"Great code isn't just about making it work β it's about making it maintainable, scalable, and something the next developer won't curse you for writing."
Where I've built things
Technologies I work with
JavaScript (ES6+), C#, C++, HTML5, CSS3, Lua
React, Node.js, .NET Core, Bootstrap
MySQL, PostgreSQL, SQL Server
Git, REST APIs, CI/CD, GitHub Actions, Agile/Scrum
Location: New York, NY 10021, USA
Phone: +1 (917) 659-6584
Email: anthony.benitez0213@gmail.com
LinkedIn: https://www.linkedin.com/in/anthony-benitez-143573168/
GitHub: https://github.com/ImZendo
Years of Experience: 8+ years professional development experience
Availability: Available for immediate hire, full-time positions, freelance projects
C#, JavaScript (ES6+), TypeScript, C++, Python, Lua, HTML5, CSS3, SQL, Node.js, Modern JavaScript
React, React Hooks, Bootstrap, Vue.js, Redux, Context API, HTML5, CSS3, SASS, Responsive Design, Mobile-First Design, CSS Grid, Flexbox, Tailwind CSS, Material-UI, Frontend Architecture, UI/UX Implementation, Cross-Browser Compatibility, Web Accessibility, Progressive Web Apps (PWA)
Node.js, .NET Core, Express.js, Flask, RESTful API Development, GraphQL, Microservices Architecture, Server-Side Rendering, API Design, Middleware Development, Authentication & Authorization, JWT, OAuth, Session Management, Webhook Integration, Real-time Systems, WebSocket, Socket.io
MongoDB, MySQL, PostgreSQL, SQL Server, Redis, NoSQL, SQL, Database Design, Query Optimization, Data Modeling, Schema Design, Database Migration, ORM (Sequelize, Mongoose), Database Performance Tuning, ACID Compliance, Indexing Strategies
Git, GitHub, GitLab, Version Control, Docker, Containerization, AWS (Amazon Web Services), Cloud Computing, CI/CD Pipelines, Continuous Integration, Continuous Deployment, Automation Tools, Linux, Ubuntu, Shell Scripting, Nginx, Apache, Server Configuration, Deployment Automation, REST APIs
Agile Methodology, Scrum, Test-Driven Development (TDD), Unit Testing, Integration Testing, Code Review, Clean Code, SOLID Principles, Design Patterns, MVC Architecture, Modular Development, Documentation, Technical Writing, API Documentation, Code Optimization, Performance Optimization, Debugging, Troubleshooting, Remote Team Workflows
Game Development, FiveM Development, Lua Scripting, Server Architecture, Real-time Multiplayer Systems, State Management, Performance Optimization, Scalability, Load Balancing, Caching Strategies, Security Best Practices, Data Protection, Exploit Prevention, Rate Limiting, Input Validation
Problem Solving, Critical Thinking, Team Collaboration, Clear Communication, Technical Communication, Self-Taught, Fast Learner, Adaptability, Time Management, Project Management, Client Communication, Requirements Gathering, Code Review, Mentoring, Remote Work, Independent Work
Full-Stack Web Applications, Single Page Applications (SPA), Progressive Web Apps (PWA), RESTful APIs, Real-time Applications, Game Systems, Job Management Systems, Racing Engines, Authentication Systems, Database-Driven Applications, Content Management Systems, Admin Dashboards, User Interfaces, Interactive Frameworks, Plugin Development, Custom Scripts
Gaming, Web Development, Software Development, SaaS, Technology Startups, Entertainment, Enterprise Systems
Full-Time Employment, Freelance Projects, Contract Work, Remote Work, On-Site (New York City), Hybrid Work, Immediate Start Available, Flexible Schedule, Startup Environment, Fast-Paced Environment
See my consistent coding activity and open-source contributions
My GitHub profile shows consistent daily coding activity. Click below to see my full contribution graph and repositories.
Check out my repositories, commit history, and contribution timeline
Some stuff I'm proud of
I've built and published multiple GitHub projects β from interaction frameworks to heist systems. All production-ready with documentation and active development
Built systems that handle 1000+ concurrent users without breaking a sweat. 99.9% uptime because nobody likes downtime (including me when I get woken up at 3am)
Took some sluggish systems and made them 40% faster. Turns out optimizing database queries and algorithms actually makes a huge difference β who knew?
Released some frameworks and tools that other devs actually use. Wrote docs too because I know how frustrating it is when there aren't any
All my projects have launched successfully and clients were happy with the results. Not gonna lie, some were easier than others, but they all got done
Taught myself to code and still learning new stuff constantly. Tech moves fast and I genuinely enjoy keeping up with it
Academic background
Focused on software development, algorithms, data structures, and database systems. Gained foundational knowledge in computer science principles while actively building real-world projects.
Highlights from my portfolio β view all projects
Architected a scalable, API-driven task automation platform that reduced manual operational workload by 40% across a cross-functional team of 8. Built on Node.js with REST API integrations.
A complete job management system I built for gaming servers. Players can get jobs, earn salaries, and there's real-time tracking for everything. Handles 5,000+ concurrent users with 99.8% uptime.
Engineered a real-time competitive platform with dynamic speed zones, live leaderboards, and admin tooling. Optimized the rendering pipeline to achieve sub-100ms response latency across all race conditions.
Modern, responsive portfolio website built with vanilla HTML, CSS, and JavaScript. Features smooth animations, mobile-first design, custom graffiti theme, and <1s load time.
Advanced interaction framework for FiveM servers with multiple interaction types, conditional logic, and performance optimization. 2,500+ downloads, actively used on 200+ servers.
Complete lockpicking job system with skill progression, rewards, and administrative controls. Includes database integration and anti-exploit protection. 1,800+ downloads, zero exploit reports.
Automated video editing service that transforms long-form content into viral-ready vertical clips. Auto-generates captions, optimizes for TikTok/YouTube Shorts, 10x faster than manual editing.
Check out the full project list with detailed case studies and technical breakdowns.
Simple process, fair pricing, clear communication
We talk about your needs, I scope the work, and you approve before we start.
I develop with regular updates and check-ins. You'll see progress, not silence.
You test and provide feedback. I refine based on what you need.
Final delivery with documentation and post-launch support included.
Bug fixes, small features: $150 - $500
Full features, integrations: $500 - $2,000
Complete applications: $2,000+
Rates depend on complexity. I'll provide a detailed quote after our initial discussion.
Within 24 hours, usually much faster
Well-documented and maintainable
Projects delivered on schedule
7-30 days included with every project
Transparent pricing, no surprises
Multiple rounds to get it right
Questions? Usually start within a week. Work with existing codebases. Flexible payment terms.
Let's Discuss Your ProjectHow I designed and developed the Tofu-Job System to handle real-time transactions without performance degradation
The gaming server needed a comprehensive job management system that could handle simultaneous players without causing lag or data corruption.
I built a modular job system from scratch with performance and reliability as core principles.
Implemented batched updates and connection pooling to reduce database queries by 70%. Used indexed columns and query optimization to cut response times from 200ms to under 20ms.
Added database transactions and mutex locks to prevent race conditions. Implemented idempotency checks to ensure payments couldn't be duplicated even under heavy load.
Built an in-memory caching layer that reduced unnecessary database reads by 85%. Job data is cached per player with automatic invalidation on updates.
Created an intuitive API with comprehensive documentation. Developers can add new jobs in under 5 minutes with clear examples and type hints.
-- Simple job assignment with automatic validation
JobSystem:AssignJob(playerId, 'police_officer', {
salary = 5000,
grade = 2,
department = 'patrol'
})
-- System automatically handles:
-- - Database updates
-- - Cache invalidation
-- - Real-time notification
-- - Salary scheduling
-- - Permission updates
The system has been running in production for 18+ months with impressive metrics and zero critical bugs.
Optimizing after the fact is 10x harder than building with performance in mind. Database indexing and caching strategies should be planned during architecture, not added later.
What works with 100 users breaks with 1,000. Load testing revealed bottlenecks I never would have found in development. Now I stress test everything before launch.
Good docs aren't optionalβthey're part of the product. The time I spent on clear examples and API documentation saved hundreds of support hours.
Added detailed logging and metrics from day one. When issues arose, I could diagnose them in minutes instead of hours because I had visibility into system behavior.
Interested in discussing this project in detail?
Let's Talk About Your ProjectI'm a developer who understands both code and context β how technical systems shape player experience. I specialize in building modular, optimized Lua frameworks for immersive RP environments. My work focuses on performance, scalability, and creating tools that empower both developers and players. I take pride in solving complex problems, communicating clearly, and continuously learning to push my craft forward.
I've spent years figuring out what makes roleplay mechanics tick. Built systems that keep players immersed with optimized performance and clean architecture.
I build frameworks that actually scale. Clean APIs, proper docs, and code that other developers don't hate working with.
Optimized code that doesn't choke when things get busy. I've learned the hard way where bottlenecks hide and how to fix them.
Tools that actually work out of the box. Clear docs because I know how annoying it is when there aren't any. Systems that make sense to everyone.
No one likes exploits or crashes at 2am. I write defensive code and test the hell out of it before it goes live. Your players (and your sleep schedule) will thank you.
I can explain technical stuff without making your eyes glaze over. Good at breaking down complex problems and actually listening to what you need.
Available for full-time roles and freelance projects. Based in NYC, open to remote work. I respond within 24 hours.
New York City, USA
Within 24 Hours